	// Map Definitions

	// Handle for DKora Class Marauder (nfer_marauder) object nfer_mar1001
	Handle nfer_mar1001

	// Handle for DKora Class Marauder (nfer_marauder) object nfer_mar1002
	Handle nfer_mar1002

	// Handle for DKora Class Marauder (nfer_marauder) object nfer_mar1003
	Handle nfer_mar1003

	// Handle for Breen Yard (nbre_yard) object nbre_yar1004
	Handle nbre_yar1004

	// Handle for Breen Energypost (nbre_energypost) object nbre_ene1005
	Handle nbre_ene1005

	// Handle for Breen Energypost (nbre_energypost) object nbre_ene1006
	Handle nbre_ene1006

	// Handle for Breen Energypost (nbre_energypost) object nbre_ene1007
	Handle nbre_ene1007

	// Handle for Graviton Relay (bor_turret) object bor_turr1008
	Handle bor_turr1008

	// Handle for Perimeter (dom_perimeter) object dom_peri1009
	Handle dom_peri1009

	// Handle for Phaser Sentry (dom_phaser_sentry) object dom_phas1010
	Handle dom_phas1010

	// Handle for Phaser Platform (fed_platform_phaser) object fed_plat1011
	Handle fed_plat1011

	// Handle for Pulse Platform (fed_platform_pulse) object fed_plat1012
	Handle fed_plat1012

	// Handle for Heavy Weapons Platform (kli_platform) object kli_plat1015
	Handle kli_plat1015

	// Handle for Disruptor Turret (rom_disruptor_turret) object rom_disr1016
	Handle rom_disr1016

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1939
	Handle trigger_1939

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1940
	Handle trigger_1940

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1941
	Handle trigger_1941

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1942
	Handle trigger_1942

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1943
	Handle trigger_1943

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1944
	Handle trigger_1944

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1945
	Handle trigger_1945

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1946
	Handle trigger_1946

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1947
	Handle trigger_1947

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1948
	Handle trigger_1948

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1949
	Handle trigger_1949

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1951
	Handle trigger_1951

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1958
	Handle trigger_1958

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1959
	Handle trigger_1959

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1960
	Handle trigger_1960

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1961
	Handle trigger_1961

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1962
	Handle trigger_1962

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1964
	Handle trigger_1964

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1965
	Handle trigger_1965

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1966
	Handle trigger_1966

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1967
	Handle trigger_1967

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1968
	Handle trigger_1968

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1969
	Handle trigger_1969

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1970
	Handle trigger_1970

	// Handle for Wormhole (map_wormhole) object map_worm2014
	Handle map_worm2014

	// Handle for Wormhole (map_wormhole) object map_worm2015
	Handle map_worm2015




	// Map Object Initialization

	nfer_mar1001 = GetHandle( "nfer_mar1001" );
	nfer_mar1002 = GetHandle( "nfer_mar1002" );
	nfer_mar1003 = GetHandle( "nfer_mar1003" );
	nbre_yar1004 = GetHandle( "nbre_yar1004" );
	nbre_ene1005 = GetHandle( "nbre_ene1005" );
	nbre_ene1006 = GetHandle( "nbre_ene1006" );
	nbre_ene1007 = GetHandle( "nbre_ene1007" );
	bor_turr1008 = GetHandle( "bor_turr1008" );
	dom_peri1009 = GetHandle( "dom_peri1009" );
	dom_phas1010 = GetHandle( "dom_phas1010" );
	fed_plat1011 = GetHandle( "fed_plat1011" );
	fed_plat1012 = GetHandle( "fed_plat1012" );
	kli_plat1015 = GetHandle( "kli_plat1015" );
	rom_disr1016 = GetHandle( "rom_disr1016" );
	trigger_1939 = GetHandle( "trigger_1939" );
	trigger_1940 = GetHandle( "trigger_1940" );
	trigger_1941 = GetHandle( "trigger_1941" );
	trigger_1942 = GetHandle( "trigger_1942" );
	trigger_1943 = GetHandle( "trigger_1943" );
	trigger_1944 = GetHandle( "trigger_1944" );
	trigger_1945 = GetHandle( "trigger_1945" );
	trigger_1946 = GetHandle( "trigger_1946" );
	trigger_1947 = GetHandle( "trigger_1947" );
	trigger_1948 = GetHandle( "trigger_1948" );
	trigger_1949 = GetHandle( "trigger_1949" );
	trigger_1951 = GetHandle( "trigger_1951" );
	trigger_1958 = GetHandle( "trigger_1958" );
	trigger_1959 = GetHandle( "trigger_1959" );
	trigger_1960 = GetHandle( "trigger_1960" );
	trigger_1961 = GetHandle( "trigger_1961" );
	trigger_1962 = GetHandle( "trigger_1962" );
	trigger_1964 = GetHandle( "trigger_1964" );
	trigger_1965 = GetHandle( "trigger_1965" );
	trigger_1966 = GetHandle( "trigger_1966" );
	trigger_1967 = GetHandle( "trigger_1967" );
	trigger_1968 = GetHandle( "trigger_1968" );
	trigger_1969 = GetHandle( "trigger_1969" );
	trigger_1970 = GetHandle( "trigger_1970" );
	map_worm2014 = GetHandle( "map_worm2014" );
	map_worm2015 = GetHandle( "map_worm2015" );



	// AI special forces

	SetSpecialForcesFlag( nfer_mar1001, true );
	SetSpecialForcesFlag( nfer_mar1002, true );
	SetSpecialForcesFlag( nfer_mar1003, true );
	SetSpecialForcesFlag( nbre_yar1004, true );
	SetSpecialForcesFlag( nbre_ene1005, true );
	SetSpecialForcesFlag( nbre_ene1006, true );
	SetSpecialForcesFlag( nbre_ene1007, true );
	SetSpecialForcesFlag( bor_turr1008, true );
	SetSpecialForcesFlag( dom_peri1009, true );
	SetSpecialForcesFlag( dom_phas1010, true );
	SetSpecialForcesFlag( fed_plat1011, true );
	SetSpecialForcesFlag( fed_plat1012, true );
	SetSpecialForcesFlag( kli_plat1015, true );
	SetSpecialForcesFlag( rom_disr1016, true );


	//
	// PATHS
	//

	// Path: "Camera_1" (2 points)
	// Path: "Camera_2" (1 points)
	// Path: "Camera_3" (1 points)
	// Path: "Camera_4" (1 points)
	// Path: "Camera_5" (1 points)
	// Path: "Camera_6" (1 points)
